Devlog 11/19/2020
Devil Devour Alive » Devlog
11/19/2020
need to work on today:
finish collectible menu:
- add character photos to collectible menu for each button and all rotations of the collectible menu ✔
- add same photo for the popup of the collectible for all rotations.✔
- add retainer box for each element to implement the pixelation shader
Issues ended up working on
- corrected issue where the wrong number of collectibles were showing up on the default level ✔
- had to mess around with the delay lengths for it to work
Still need to work on
- pixelation retainer boxes on every widget
- still neet get 100 bios in each language
- need to make it so the bio comes up when you click on the collectible
Devil Devour Alive
ARCADE STYLE DEVIL QUENCHING ACTION!
Status | Released |
Author | VIRTUA WORLDS |
Genre | Action |
Tags | 2D, Arcade, Casual, Fast-Paced, Low-poly, Ludum Dare 46, NSFW, PSX (PlayStation), Retro, Singleplayer |
Languages | English |
More posts
- Wishlist Devil Devour Alive DX Now! Commence your journey into hell.Sep 01, 2022
- Game Testers needed!Jul 15, 2022
- Devlog 11/24/2020/ - 12/07/2020Dec 08, 2020
- Devlog 11/21/2020 - 11/24/2020Nov 25, 2020
- Devlog 11/20/2020Nov 21, 2020
- Devlog Devil Devour Alive Dx 11/18/2020Nov 19, 2020
- Devil Devour Alive OVERHAUL UpdateMay 01, 2020
- Feeding the devil is fun (apparently)Apr 23, 2020
Leave a comment
Log in with itch.io to leave a comment.