← Return to Devil Devour Alive
Devlog
- September 01, 2022 by VIRTUA WORLDS#gamedev, #steam, #psx, #ps1, #playstation, #trailer, #arcade, #horror, #devil, #satanic, #indie, #indie game, #game developmentWe are happy to announce that Devil Devour Alive DX is available to wishlist now on steam! We will also be releasing the game on Itch. io ! All wishlists are appreciated and will help us with our laun... Continue reading
- December 08, 2020 by VIRTUA WORLDS#blueprinting, #devlog, #devblog, #unreal engine, #psx, #gamedev, #indie, #arcadeDevil Devour Alive Dx WIP 11/28/2020 need to work on today: -seasonal changes - cherry blossoms ✔ - halloween moon and clouds bats like santa✔ 12/01/2020 - redo all seasonal changes to be... Continue reading
- November 25, 2020 by VIRTUA WORLDS#santa, #devil, #winter, #christmas, #arcade, #psx, #gamedev, #devil devour alive DX, #ddaDX, #indie, #devlogDevil Devour Alive DX December Seasonal Change 11/21/2020 need to work on today - implement challenges and where they are going to be shown on menu ✔ - made variables for each target and each sc... Continue reading
- November 21, 2020 by VIRTUA WORLDS#psx, #devil devour alive dx, #devlog, #devblog, #indie, #unreal engine, #ue411/20/2020 need to work on today - randomized weekly challenges start thinking of how the interface will be and where they will appear ✔ - n# of enemies collected in one game, need to add variable f... Continue reading
- November 20, 2020 by VIRTUA WORLDS#devlog, #technical, #unreal engine, #indie, #devil, #demonic, #satanic, #horror, #arcade, #ue4, #log, #devblog, #ddadx, #devil devour alive dx11/19/2020 need to work on today: finish collectible menu: - add character photos to collectible menu for each button and all rotations of the collectible menu ✔ - add same photo for the popup of t... Continue reading
- November 19, 2020 by VIRTUA WORLDS#dev log, #unreal engine, #ue4, #indie, #arcade, #devil, #horror, #tate mode, #collectible screen, #rotation, #widget, #umg, #blueprinting, #blueprints, #game, #video game, #psx, #ps1, #devil devour alive11/18/2020 Dev notes need to work on today: collectible menu - rotating, 4 menus on top of each other simulating the real menu so the directions are correct ✔ - working with game pad (only tested w... Continue reading